Pewee council approves new town square design

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By Andrew Henderson

The City of Pewee Valley has officially voted on a new design for the city’s town square.

City council members viewed a presentation on the two options from Land Design & Development Inc., LD&D, during their Jan. 7 meeting.

“I think it’s going to be a great thing for the city,” Pewee Valley Mayor Bob Rogers said.

The two options for the town square are nearly similar in square footage, but differ in design. Option A is a curvilinear design and Option B is a linear design. Both options include a fire pit, a festival area, additional parking spaces and seating along the back near the railroad tracks.

Councilmembers Michele Pisano and Bethany Major were absent from the meeting. The remainder of the council unanimously voted in favor of Option A.

The town square project will be separated into three different phases.

The first phase will include installing ADA compatible sidewalks in front of the Little Colonel Playhouse and town hall, new storm drainage, pervious pavers, new landscape areas and streetlights and new curbing.

The first phase of the project is estimated to cost $150,000. Estimates for the other two phases have yet to be calculated.

A prominent reason for the new design is because of Pewee Valley’s flooding and drainage issues.

“The most important thing about phase one is fixing the flooding problem,” Councilmember Norman Schippert said.

Rogers said there have been multiple times he’s had to haul water out of city hall, and the city has had to submit several insurance claims for water damages.

Currently, the pipes in the area around the square are undersized for the amount of water that comes down from the railroad tracks. The new design would add pipes underground to collect water and send it back to a bioswale, a trench that receives rainwater runoff, behind the area.

Chad McCormick, water resources manager for LD&D, was there at the meeting to answer any additional questions.

Schippert asked how disruptive the first phase of the project would be for the area.

McCormick said phase one is the most disruptive and would take up to 10 days to install the pipes before moving on to installing the sidewalks and curbing.

Rogers also encouraged people to come by city hall and take a look at Option A. He said he’s interested in hearing other features to incorporate into the town square.

They also officially passed a municipal order incorporating Rest Cottage Lane into the city road system.

Pewee Valley officials held a special called meeting on Jan. 16 to decide whether they would incorporate Rest Cottage Lane into the city road system.

The meeting lasted about two hours and ended with council members and Rest Cottage residents coming to a compromise on the steps needed to incorporate the road.

While the council approved a municipal order for the city to accept the road during the Jan. 16 meeting, City Attorney John Singler later told the Era the municipal order and minutes of the special meeting were preliminary and would be put on the council’s Feb. 4 for final approval.

The council once again approved the municipal order on Feb. 4. There were five criteria approved in the first order that needed to be met for Rest Cottage to be incorporated.

The dedication of 10 feet of right-of-way in one location along Rest Cottage, the installation of an additional pull-off near 101 Rest Cottage Lane, the removal/trimming of limbs, the construction of a hammerhead turnaround at the end of Rest Cottage and residents must put forth a percentage of the actual cost of the project, which is estimated to be $52,000.

During the Feb. 4 meeting an additional item was amended onto the municipal order, which stipulated the city would pay for the repair of a culvert that runs across Rest Cottage Lane. A resident brought up this issue during the special meeting, but the council was unaware of it at that time.

The next meeting of the Pewee Valley City Council is March 4 at 7 p.m.